WASD move   Mouse aim   Click/Hold fire   Shift dash (Runner)   Space/RMB über   E turret (Builder)   1/2/3/4/5 class (Mender = hold fire to heal nearest ally)  ·  blue = your team
[ ] sim latency   P toggle prediction   J jitter   L packet loss  ·  white dashed ring = server's view of you
Open this URL in a second tab/browser for networked multiplayer. Enemies are server-LOS-culled.